Built with care for Hytale servers.

HyTari Studios

The mods we build are born from real needs on HyTari, tested in production and then published for the wider Hytale server community.

2026

Our published mods

Our Hytale mods and tools, ordered from the newest release to the earliest, with their original BuiltByBit publication date.

All public HyTari Studios mods include support for 25 languages.

My PvP Controls

Hytale

PERSONAL PVP PROTECTION • PLAYER CHOICE • SERVER CONTROL • PVP AUDIT LOGS

Give every player control over their own PvP experience without forcing the whole server to follow the same PvP rules.

Personal PvP ON / OFF
Combat is allowed only with mutual consent
Optional PvP-state persistence after reconnecting
Control over item loss on PvP death
Full Inventory Drop control
Weapon and armor durability-loss control
Configurable cooldowns and waiting times against abusive PvP changes
Server controls can lock or force individual settings
Customizable PvP rules shown directly in the interface
Support for freely organized player duels
PvP Kill & Audit Logs record the active conditions at death
Separate administration tools through mypvpcontrols.admin
Compatible with existing server protections and PvP rules
Never forces PvP where the server or another mod has disabled it
First published · September 18, 2026

Server Diagnostics - Automatic Fixes

Hytale

AUTOMATIC FIXES • SAFE CLEANUP • LIGHTWEIGHT • SERVER-SIDE

A lightweight server-side utility for Hytale that automatically fixes specific entity-related issues and keeps server logs cleaner.

EntityTracker Cleanup safely removes stale EntityTracker updates before Hytale processes them
Flying NPC Rotation Fix repairs invalid rotation values such as NaN and Infinity on supported flying NPCs
EntityTracker Diagnostics produces detailed logs with entity classification, ECS archetypes, ItemStacks, dropped items, NPCs, projectiles and involved viewers
Optional ItemQuality Mapping logs runtime quality indexes and names to diagnose cross-server mismatches
Separate diagnostic logs for every server session
Modular configuration through config.properties
Fail-open approach: uncertain cases are left untouched
Does not alter inventories, valid items, AI, movement or valid rotations
Fully server-side installation
First published · August 18, 2026

Menu Info Pages

Hytale

25 LANGUAGES • FLEXIBLE LAYOUTS • WEIGHTED CELLS • DUAL SIDEBARS

Create multilingual Hytale menus, graphical command panels and interactive tutorials with 25 languages, flexible layouts, dual sidebars and JSON configuration.

25 languages with automatic client detection, regional fallback and independent content, images and layouts using the same commands
Freely ordered titles, text, images and buttons; 1–3 side-by-side cells with proportional widths through span
Fixed central and sidebar headers, 24 scrolling sections, two optional sidebars, 24 navigation buttons per side and 6 footer buttons
Clickable buttons, images and cards for pages, player/console commands and web links; configurable hover, delays, closing and disabled entries
Local, remote and language-specific PNGs with caching, automatic proportional fitting or explicit dimensions; rich text, HEX colors, alignment and compatible & / § codes and gradients
Optional supported placeholders from EliteEssentials, ServerRouter and LuckPerms
Page permissions and AutoOpen: once, always and dismissible with individual Do not show again preferences
O-Key with custom HUD, centering, per-world * patterns and separate player/OP behavior; ItemCommands with independent left/right-click actions
13 demo chapters in all 25 languages, separate from personal pages; /infopages newpage examples and /infopages reload
Automatic old-page conversion with a dedicated report; manual backup required; configurable logging disabled by default
Hytale Update 7 • Fully server-side • No mandatory dependencies
First published · August 12, 2026

Server Router - Network Sync

Hytale

NETWORKING • TRANSFERS • PORTALS • SCOREBOARD • SHARED SYSTEMS • SERVER-SIDE

Connect multiple Hytale servers into one coordinated network with secure transfers, portals, shared systems, a native per-world scoreboard and safe optional inventory synchronization.

Transfers through commands such as /hub, /dungeon, /pvp or /games
Automatically checks that the destination server is online, available and not full
Automatically generated travel portals
Protection against direct access to backend servers
Secure temporary authorizations during transfers
Native configurable scoreboard with per-world layouts and logos
Reliable scoreboard reload without requiring player reconnects
Shared chat across the entire network with common text formatting
Global join, quit and server-switch messages
Network-wide player list with source server
Read-only Network Player API for compatible plugins
Real-time server status, player counts and automatic heartbeat
Native Hytale whitelist integration
Placeholders for the native scoreboard and compatible mods
Optional inventory synchronization between servers
Safe custom ItemQuality preservation across different server registries
Protection against duplication and unauthorized transfers
Modular per-file configuration with independently enabled network modules
25 localized languages with regional fallback support
Commands, servers, permissions, portals, scoreboard and modules are fully configurable
First published · June 17, 2026

Server Inventory Sync

Hytale

INVENTORY SYNC • PLAYER PROFILES • MULTI-SERVER • DATABASE-BACKED

Keep player inventories and supported profile data synchronized safely across multiple Hytale servers.

Shared inventory across multiple servers
Synchronization of armor, backpacks and additional slots
Support for profile data added by compatible mods
ItemQuality-safe synchronization uses quality identity instead of relying only on runtime indexes
Safe Common fallback preserves the original quality identity when a destination server cannot resolve it
Original qualities are restored automatically when they become available again
Optional ItemQuality mapping diagnostics for troubleshooting cross-server differences
Automatic database saving
Protection against simultaneous access and duplication
Locking system during loading or saving
Optimized world-switch handling without interrupting the save cycle
Configurable loading and error messages
Compatible with hubs, dungeons, arenas and modded servers
First published · June 17, 2026

Mob Spawn Eggs

Hytale

266 CREATURES • DIRECT SPAWN • THROWABLE EGGS • SERVER-SIDE

Add 266 usable Spawn Eggs for native Hytale animals, creatures, monsters, humanoids, constructs and more.

266 Spawn Eggs
Direct spawn with left click
Throw the egg with right click
Visible flying egg with a colored impact effect
Safe consumption only when the action succeeds
Native creatures keep Hytale's original AI, stats and behavior
Dedicated Creative-mode tab
Eggs organized by category
Global configuration with per-world overrides
Automatic support for Hytale Instances
Complete world blacklist
Separate permissions: mobspawneggs.direct and mobspawneggs.throw
Separate logging for DIRECT and THROW
Localized and customizable messages
First published · April 13, 2026

CommandSpy

Hytale

MODERATION • AUDITING • STAFF CONTROL • SERVER-SIDE

Monitor player commands, private messages and console activity in real time with a simple permission-based moderation system.

Real-time command monitoring
Separate control for commands and private messages
View commands executed by the console
Compact and intuitive control panel
Independent permissions for each category
Saved preferences for every staff member
Fully configurable message format
Command autocompletion
Separate log for every server startup
Protection against duplicate logging
First published · March 31, 2026

Developed from real server needs

HyTari Studios focuses on practical tools, network infrastructure, administration and gameplay systems that solve problems we encounter while running HyTari.